The magical Astral Train Station provides passage to other planes of existence. Your adventuring party has a quest in the elemental plane of water, but you must first navigate the train station’s chaos — with some additional magic on the loose! Participants: Badwolf Adventure Studios
You’ve come across a jungle that doesn't appear on your maps. While the heavily-shaded, mysterious jungle buzzes and thrums with unknown creatures within, there doesn't appear to be a better path to your destination. Participants: Badwolf Adventure Studios
The magical Astral Train Station provides passage to other planes of existence. Your adventuring party has a quest in the elemental plane of water, but you must first navigate the train station’s chaos — with some additional magic on the loose! Participants: Badwolf Adventure Studios
Shadow cultists are enacting a ritual to cover the kingdom in darkness! You must steal the Blood Gem of Terric from the temple of Feyd-Dauggar and escape with your life to save the kingdom from the Cult's deadly intent. Participants: Badwolf Adventure Studios
Deep in the Weird West, on the northern edge of the California Maze, the town of Megiddo has a problem. A big problem, with lots of teeth. The posse must ride to quell this tool of the Reckoners before tragedy befalls this small town. Participants: Badwolf Adventure Studios
You’ve come across a jungle that doesn't appear on your maps. While the heavily-shaded, mysterious jungle buzzes and thrums with unknown creatures within, there doesn't appear to be a better path to your destination. Participants: Badwolf Adventure Studios
The magical Astral Train Station provides passage to other planes of existence. Your adventuring party has a quest in the elemental plane of water, but you must first navigate the train station’s chaos — with some additional magic on the loose! Participants: Badwolf Adventure Studios